During my internship at Pixel Zoo, I contributed to Baby Alive Season 4, aiming to refine my skills, adapt to studio workflows, and establish myself as a valuable artist.
I primarily focused on creating episodic props (Cloud Carts, Art Kits, Halloween Decorations) but took on the additional challenge of designing a snow-covered set for a winter-themed episode.
For this snow set, I developed a custom Blueprint that used rays to automatically generate and optimize snow coverage across the entire environment, applying an efficient material workflow to maintain render performance at scale.