Joshua Houghton-Brown

3D Artist and Aspiring Production Coordinator

Driven by the power of teamwork and creative problem-solving, I aim to help produce innovative interactive experiences that shape the future of storytelling, education, and other industries.

Hi, I’m Josh, a creative with a passion for blending creativity and technology. Specialising in 3D modelling, and all things Unreal Engine, I’ve worked to create immersive environments and interactive experiences that tell compelling stories.

My journey has always been rooted in collaboration, which has shaped my people-first approach to work. I believe that great ideas are born from diverse perspectives and strong teamwork. This mindset has naturally led me to seek a production role, where I can further nurture creativity and problem-solving while ensuring that teams thrive.

On this website, you’ll find a showcase of my work, insights into my creative process, and details about the exciting roles I’m exploring. Whether you’re here to check out my latest projects or discuss a potential collaboration, I’d love to connect!

Some of the projects I’ve worked on

  • Pixel Zoo - Unannounced - VFX Project - Unreal Engine 5.3

  • Pixel Zoo - STUFFED - Animation Short - Redshift - Now a hugely successful Youtube Trailer!

  • Pixel Zoo - Baby Alive Season 4 - Animation Project - Unreal Engine 5.3

  • University - Alien Planet - Cinematic Game Project - Unreal Engine 5.2

  • University - Airship - VR Game Project - Unreal Engine 5.2

My portfolio.

I have had the blessing of working on some very exciting projects with some very exciting people. Each project in this portfolio showcases my dedication to innovation, collaboration, and continuous growth. I’m excited to share my journey and the skills I bring to every new challenge.